Mass Effect Prequel: Attack on Fehl Prime

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The adventure log is where you list the sessions and adventures your party has been on, but for now, we suggest doing a very light “story so far” post. Just give a brief overview of what the party has done up to this point. After each future session, create a new post detailing that night’s adventures.

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Doors, doors, doors.. how do like it? how do you like it?
Session 1

Session 1  

Planet – Fehl Prime – 2178CE – Full rotation is 18 earth hours 9-9

This planet has six major landmasses centered around the north pole and between the equator and north pole.  It has an average surface temperature of about 69° Fahrenheit.  Its average temperature has been rising over the last several hundred years, and it experiences moderate levels of geological activity in a few hotspots.  Easily-mined metals are abundant over most of the land.

Fehl Prime Primary Excavation Site – A research base  located in the desert.  A classified council project for its pioneering work in prothean excavation and material analysis. It has diverse population consisting of primarily council races employed as scientists, engineers and security.

0900 hours – The research facility is left with only a skeleton crew as scientists and engineers are transferred to other projects across the planet. The skeleton crew consisting of:

  • Head Scientist – Mobius Deet – Salarian
  • Archaeologist –  Aava D'yseos – Asari
  • Head of security- Captain Ventralis – Turian
  • Security Officer – Damian Shadewanker – Human
  • Facilities manager – Trull Sengar – Turian
  • Lead engineer – Telzar Nells – Salarian
  • 3 x Asari Scientists 2x salarian techies 2x human cook & maintenance
  • Vash’tisha nar esmya – Qaurian – Currently in Prison

 

1000 hours – Breifing – Captain Ventrallis briefs the skeleton crew of the current situation  whilst awaiting for the incoming arrivals for the next 3 months on the facility. The next half an hour delves into the boring in and outs of the next days tasks and agendas are set for the crew. The crew goes about their general duties and get equipped for the days tasks.

1230 hours- An announcement over the speakers kindly asks for ‘All staff  to report to the control  room. Telzar uses his mechanical know how on the communications systems and electrical devices to confirm that the orbital radar is picking up six large blips on the screen and several smaller blips emerging  from the bigger ones. Immediately Telzar attempts communication with the transport ship carrying the transferred crew and is met with white noise over the radios. He comes to the conclusion that the comms channels are being blocked or  the ship is destroyed. As the group discusses the theory the whole station powers down to back ups with red lights flashing throughout. Emergency procedures kick in and the bulk heads lock down. The group discusses the situation and makes a plan. Captain Ventralis informs the group of a recent prisoner captured attempting to steal valuable research from the station and comments on that individuals finesse with machinery.  

Determined to secure the prisoner Damian arrogantly storms of the to security office and attempts to open the door after looking  like a jackass; Head Scientist : Mobius Deet, suggest calling in the engineers who helped build this place to assist. With ease Telzar initiated the override opening the doors between them and the security office. Trull attempts to make his way to the barracks to pick up gear for the team but is greeted by bulkhead door. Attempting an override and failing miserably Trull waits in the control room.

The two come across a Quarian within one of the cells when asked for a name she offers ‘Vash’tisha nar esmya’ Damian rudely intimidates Vash into assisting them. Without any hesitation or questioning they let Vash have all her equipment back from storage.

Meeting back in the control room Vash heads over to open the bulk head door leading to the barracks with Trull. Going past the mess they arrive in the armoury. Taking stock they head immediately over to the explosives and acquire  15 Grenades, 5 missiles and a ML-77 MISSILE LAUNCHER. They also bring back the basic armour and weapons from the lockers to the control room. During this period Telza and Damian open the bulk head to the main entrance, where the generators can be found. Looking through the windows Damian could see nothing outside. Telzar goes to the first generator and noticed the fuel line has been cut – SABOTAGE…., he spends the next 15 minutes fixing it and get partial power to the control room and security office. During this time the group feels an odd presence within the room. As Vash fixes the other generator. They see a synthetic creature clinging to the corner with a blue flashing light. Immediately and without hesitation the assailant attempts to drain the kinetic barriers on Vash’s combat suit but was unsuccessful due to her technical prowess in stabilising the discharge.

The group immediately retaliates with Telzar firing rapidly with his Submachine gun damaging the foe and disabling its shields. Darting to the other corner Trull readies his shotgun and blasts the enemy severely damaging it, whilst dazed Damian uses his biotics to shock wave the foe finishing it off and sending it across the room.  Thinking of her pilgrimage Vash scavenges the foes remains. Upon inspection  and from stories told before the group quickly identifies the unit as a Geth – Which has not been seen outside the Persuis Veil in over 200 years. Hearing the commotion Captain Ventrallis brings back the team to the control room. With overwhelming odd’s and the importance of the research the Captain calls for an evacuation of personnel and research/artifacts from the planet. This will be achieved be heading to the hidden launch pad. The Captain leaves Trull to head up the evacuation whilst he downloads and wipes sensitive data in the security room.  Damian not trusting his Captain sneaks on behind him and watches him download the data onto his omni tool. As it finishes Damian uses his biotic push to hurl ventrallis  into the security screens and finishing him off with a bullet to the head, taking his omni-tools.

Hearing this commotion trull heads to the security room soon followed by Telzar and Vash. Seeing his commanding officer and fellow speciesman dead & Damian putting away his gun with a Cerberus logo, Trull takes a pot shot at  Damian depleting his Kinetic Barriers. With the three others within the group there taking aim Damian attempts to con his way out of situation to no avail under Telzars Salarian mind. He even attempts to intimidate the group but when three guns are pointed at you that usually takes away any kind of intimidation. Asking for the missing omni tool Damian tries to lie by saying it was destroyed in the fight and tries to pass his own tool over as a ruse. Once gain this fails, as a final attempt to get himself out of it Damian builds up for a biotic push, only to be put in stasis by Archaeologist –  Aava D'yseos – Asari.

Disarmed, searched and bound by biotic nullifier cuffs, Damien is now deemed secure. The group moves back to planning the evacuating of personnel and retrieving the artefacts from the dig site.

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MOBO's, Explosions and Frickin Robots
Session 2

Session 2

The group begins the evacuate the facility with Vash and Telzar heading to the tech labs the retrieve some pf the priceless prothean artefacts, whilst Trull keep an eye on Damian dickwad. Telzar with ease accesses the mainframe and open the door. Looking through the research the identified the artefacts of high priority and proceed to load them up on a trolley and transport them to the transport vehicles. During this time Damian attempts to con Trull to let him out of his cuffs under the guise that they will need him. Trull aint taking none of that shit and leaves him bound.

Passing Trull and Damian, Vash and Telzar load the vehicle with the first load of artefacts. They then notice a rapid bleeping coming from the radar screen coming straight for the base.  The group then heads to the door to prepare for a fight and release Damian from his restraints. A short whle later they hear knocking on the door. Telzar has a bright idea to look through the security camera. He is greeted by an Drell and an Asari. A quick discussion later they let them in.

When questioned about why they are here, the Drell introduced himself as Dr Tinar who has an urgent meesage for Dr Mobius. The Asari is also introduced as Crystal his security guard. Damian and Trull walk them to meet Mobius and the others continue loading the vehicle. They walk in to the room and Damian begins to introduce Dr Tinar to Mobius. The Drell walks forward the meet Mobius but is rudely greeted by a gun followed by three shots. The Drells superior reflexes and almost immediate reactions leads to everyone thinking that this was partly to be expected, means that he successfully dodges the bullets and they hit the wall behind. As quick as it began it was over as the drell shots back disabling and disarming Mobius.

With Dr Tinar obviously not being a doctor, Damian holds a gun up to him and vise versa. Whe n questioned who he is the Drell responds with his real name Qualye Tinar who has been searching for Mobius for a while now. The rest of the crew barge in and Vash calms Qualye down and both lower their guns. During this tiff/drama Mobius goes to hist terminal and activates something. Qualye grabs him and throws him down and has himself thrown back by Damian. When questions on his actions Mobius grabs his nearby gun and blows out his brains.

The slow realisation is that he activated the facility to blow up and the countdown leaving only 50 seconds before detonation. They quickly decide that there is no time to try and stop the countdown and leg it towards the transport vehicle. Not before Qualye graps Mobius’s omni-tool.

Groups makes it to the vehicle with Vash and Telzar taking the helm and Crystal looking out the to hatch. With almost film like precision they make it out the bay and get far enough away for the shck wave to merely shake the MO80 (MOBO). With no other choice they decide to head to the space port going the rocky but more direct route.

Damian offers Telzar, Cpt Ventrallise’s omni tool to decrypt with it becoming clear it is beyond his level of expertise. The two then squabble over who holds onto the Omni tool, leading Vash to slam the breaks forcing those two and Crystal to fall onto the floor halting the minor squabble.

Traversing the planets surface Crystal then observes what appears to be a purple shrimp like dropship hover over head. Warning the crew, Trull takes up position out of the hatch and fires a missile narrowly missing the ship. Vash makes evasive manoeuvres and dodges the first load of plasma projectiles. Out of the hatch Trull makes another shot which directly hits, taking down the dropships kinetic barriers. However the dropship makes direct contact with the transport flipping it up into the air and rolling on the ground. Upon inspection only two of the technitians survive. One being the Asari Archaeologist and Bob the engineer. The crew make their way out of the transport and find cover.

The dropship lands at this point and starts offloading geth soldiers. The group starts taking them on with Telzar manoeuvring the artefacts trolly behind cover and getting a head shot from his sniper rifle. Damian, Vash, Trull, Crystal and Qualye rush forward to get good shots. Once agiain Trull takes a shot with his missile launcher to no affect and everyone continues pushing forward. With one missile left Trull takes a shot and hits the engine directly causing a massive explosion killing 40 geth on board and 9 that were offloaded leaving on 5 to fight. From the shockwave, Vash, Crystal and Telzar are forced back a fair way. Through the next battle Damian damages a few geth, Telzar and Crystal both destroy one each with snipers and Qualye kills one also. With the artefacts secured the crew makes their way to the space port on foot with no trouble.

Upon reaching the entrance of the space port the group makes quick work of preparing the transport ship for take-off. Realising that there are still five geth capital ships in orbit, Vash get on with hacking and putting the surface to orbit defences in place. Trull find some more equipment and Telzar recovers a portable kinetic barrier cover. Qualye whilst on sentry duty spots and ominous shadow on the ground looking up to see another drop ship, thankfully with the spaceports natural defences it cannot land on top of them.

As a sense of relive comes over Qualye an crash hits the ground on the other end of the canyon and sees a massive geth armature (walking tank) and Juggernaut, followed by geth soilders. He alerts the crew and they all gather by the entrance prepared for battle. As the geth approach and start firing at the team, they have a great idea to use some of their explosives to cause a collapse at the entrance preventing the geth from getting close and securing the space port whilst the ship refuels and the orbital defences get online.  

The group makes their way onto the ship where Vash and Telzar pilot and navigate the ship in between the fire from the orbital defences hoping to sneak through undetected by the Geth ships. This however fails miserably and they are spotted, in a risky manoeuvre that is not normally attempted so soon after leaving orbit  Vash and Telzar activate the Faster than Light Drive (FTL) making a daring escape into space where the crew gets a small sense of relief.

Prequel End.

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